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![]() Inakamichi: Visions - Official Movie Website Production Journal |
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18 August 2009- Tripod is planning on replacing the current Site Builder with their own new software,
so this could also influence potential updates. Currently acting in a short film (a CamelEstonian Production) titled "Painted Blood",
which has gone through three shooting days within the past few months. There's a lot going behind the scenes, and you really
get an idea of what it's like to shoot with real, 35mm depth-of-field. If you hear "don't move 4 inches outside your mark",
read that as 2 inches; many retakes had to be done due to focusing issues, although I didn't find retakes to be a stressful
thing since there was always something new to put into the performance. I've seen preliminary edits and there's no doubt that the results are worth it.
If it gets finished, it should be really good. Aside from the amount of money already thrown into this thing, I wouldn't be
sticking with the production if it didn't look so reliable. Kevin's shoot, "Productivity: Interval One", had a couple days of shooting, and
I finally got to put the HV30 to good use. Being a fan of fluid framerates, Kevin looked at 24P, 30P and 60i tests and found
nothing less than 60i would satisfy him (although de-interlacing would obviously make it 30fps for internet viewing), along
with higher shutter speeds. The plot itself continues the saga of government imposition on creativity, from what I can gather,
a "24" take on "Fahrenheit 451", and it's a lot of fun to shoot. We did literally every possible shot without an available
actor, and in one case, Kevin decided not to waste a shooting day and wrote an entire scene on Richie's computer, printed
it, rehearsed it with Joseph, had him run home to get into costume while Kevin and I did a re-take for sound, and drove to
the Oaks to shoot the new material... all in one hour. There were already two previous shorts in the can, "Spraypaint" and "Interval 0",
which were made as class projects but due to complexities involving where the edited files were and operating system differences,
they're both being remastered on Premiere which should allow Kevin much greater control and time. He has timestamped workprints
and it appears they're already put to use for location scouting on Joseph Payne's zombie sequel, "City of Horror", which I
played yet another zombie extra (but also got to rip out intestines). A note: if you EVER play a zombie, with makeup, don't go straight home. We went
to an In-N-Out Burger, which the staff loved. Most of the restaurant patrons thought we were vampires (I had a giant slash
on my face, effectively making me the ultimate non-smoking sign). In the words of one of our group, "This is the best way
to pick up chicks." For recent release movies, I'm going for two of them: 1. everything you heard about "District 9" is true. It feels real and runs through
its intriguing plot up to a rousing, applause-worthy climax. 17 June 2009- -I could film small sections of the movie with the cast members I have lined up
(Jennifer Gonzalez and Kevin Johnson and that's it), just to say I filmed a frame of "toby and jamie" over the summer. ...or I could say "fuck that shit" and just go animated because the #1 most pain-in-the-ass
thing about filming live-action is those damned scheduling conflicts. I've made this threat before, but if I don't see results
within a couple weeks, I'll make good on that threat by having every screenplay page's worth of dialogue recorded and maybe
have a complete audio track of the film by summer's end. And with storyboards could make it the latest masterpiece of avant-garde bullshit,
perfectly film festival submissible. (remember back in 2005 when I had agreed this would be a family-friendly journal?
i sure don't.) 28 May 2009- [a note: never have 16 simultaneous audio tracks and apply EQ effects to the bulk
of them. That tends to choke your editing software] Yes, that means the film's delayed again, but "'Con'science" is, for the first
time since September 2007, BACK IN ACTIVE POST-PRODUCTION! So far, going through the painstaking process of manufacturing ambient tone tracks
from production sound and outtakes. Another one of those "I learned it so you don't have to" things: even if you're using
your camera's on-board mic, record one minute of clean ambient tone plus the scene with all the non-verbal actions (footsteps,
using props, etc.) that you'd normally foley in post. [unless you like footsteps that sound like people walking on wooden boards. Most
movies I've seen, that's the case, but I personally want the real thing] I actually feel more stupid than ever about this whole delay, since the solution
I'm currently employing I used on "The Last Fight Movie in the Universe" three years ago. * * * It appears I have another lead role, this time in a short film titled "Painted
Blood", where I play a misfit high school student who appears to be a school shooter (...shut up). "The Roommate", my previous
role, is being submitted to the De Anza Film and Video Show this year, so we'll see how that one goes, but it's weird to go
to Coffee Society and see people recognizing me from that movie where I roll my eyes and tell the mirror how much I want to
kill the tell-tale heart. "toby and jamie" is going through continual rewrites, whether or not it warps the
structure completely. The latest modifications will need more location work, but it'll be worth it if I can get them. I've also started outlining a second feature, as of current titled "aidann and
michelle and all the supernatural shit caused by her crash-landing via parallel dimensions". Being that I intend the film
for a family audience, the title will need to be slightly adjusted. 6 May 2009- (I can't write like I talk. No bounceboard, and cursing just isn't as much fun
with a typewriter) Talked to a couple of my potential cast members for "toby and jamie", and it looks
like I have my leads almost entirely confirmed. Just need to talk to other actors as well as getting someone for the role
of Toby (which is an insanely tricky role to cast). Tried recording some pages of my 72-page script, and found out exactly what I thought:
it's too fast. I should have this confirmed with some people, just to see if I'm not too familiar with my material, but given
the pacing on films like "Safehouse", "N." and "Nathan", it wouldn't surprise me (never mind that I'm counting on it so that
I have a good reason to build it up to feature length). Time to add some dialogue back. Given that I very much intend for the dialogue
to be overlapping (seeing Robert Altman's "Gosford Park" only confirmed it) and fast, adding more dialogue pages shouldn't
be too problematic. But we'll see. 1 May 2009- Meaning that "toby and jamie and all the aliens that crash-landed in their backyard"
has advanced from writing to active pre-production! I've consulted potential actors, and will probably start shooting as soon
as I get enough with good schedules. Dialogue rewrites are, to me, a must as I generally can't write good dialogue.
After spending eight months actively rewriting this thing, though, I'm giving myself a week away from it. Need some time out
of that universe before I can go back in and put red ink all over it again. In this time, I should probably do some camera tests with my Optura 60, particularly
with night scenes. I'm 85% sure of the image I want to get (sharp, anamorphic, saturated colors, good black details, yadayadayada). * * * On "'Con'science": Kevin and Richie have both talked to me about this continually-delayed
project. I've made the decision that two years was long enough for me to try and perfect the soundtrack, so I won't. Most
people will probably have to look for a difference, especially viewing online, so I'm going to see how much of the audio effects
fixes I can make through existing production sound since the foley work is proving to be an editing nightmare. [audio-wise the editing files are so loaded that my CPU gets clogged up and makes
it nearly impossible to work on the film, so the first step is clearing the clutter. The ADR editing was already completed
in 2007 when it was recorded] What I have told Jessica, the director, was that the film's release would be preceded
two weeks by a new, actual trailer (instead of the horrible, dialogue-free teaser trailer rushed and released two years ago).
In any case and event, "'Con'science" will be released in mid-to-late May 2009. 21 April 2009- Adventureland- How many movies can you name that are slow, dry-humored,
with a cast of depressed characters on some permanent overdose of valium, and above all, feel like they're never, ever gonna
end... and that's exactly why you love it? I know I've seen dozens of movies with just those qualities, except the last part
since I couldn't wait to leave, nor could I understand why such garbage could appeal to anyone. "Adventureland", however, has characters as endearing as they are sad. It comes
off to a great start with an adorable break-up scene, ending a relationship of an entire 11 days. It's just as heart-melting
as the opening of last year's "Forgetting Sarah Marshall" (without the nudity), although of the few things both films have
in common are Bill Hader in a secondary role, and that they're both equally great. Give it time, and "Adventureland" might actually be one of the decade's best films.
Even with the characters fresh out of high school, it's certainly one of the best high school movies in years, and surprisingly
unpredictable at that. What also keeps it going is an incredibly fragmented structure. This is very much
the anti-"Superbad" (as the ads told you, it's from the same director. Typically moronic box office patrons, of course, went
to that film in droves and completely ignored this one). While "Superbad" is a fast-talking, foul-mouthed and over-the-top
adventure over one night, "Adventureland" takes place over a whole summer, feels just that long, with library voices used
and the film made of tons of extremely short vignettes. Aside from a Sony PMW-EX3 for one slow-motion sequence (I won't spoil it for you
except to say it's too classic), the Canon XH-A1 was used as a primary camera, accompanied by many more Canon HF10s (the tapeless
equivalent to Canon's HV30). Their settings were fast shutter speeds like 1/1000 and 1/2000, neutral color/brightness settings
except for bumped sharpness, and of course, shot in 24P. It was shot in mostly available light with the look generated almost
entirely in camera (HDV, like MiniDV, does not have the latitude for extreme post-production adjustments), and while those
with careful eyes can see some "rolling shutter" artifacts from the HF10s, compression artifacts are virtually invisible and
the entire film has a lovely grainy texture. The reason I mention this information is that of the DV films I've seen on the
big-screen over the years, "Crank: High Voltage" is easily the best-looking film shot with prosumer camcorders. The only negative
I can name is that the fast shutters can be nauseating, along with visible edge-enhancement artifacts, but most people will
definitely not be able to tell something being odd about the image quality except the filmmakers' liberal use of special effects.
(needless to say, the few HDV films I have seen on the big screen, "Once" and the criminally overrated "In Search of a Midnight
Kiss", don't compare to the sharpness and color quality of "Crank" and very evidently show their DV roots) Of course, "Crank" avoided night scenes and extreme low-light settings like the
plague (although the first one, shot with professional HD equipment, did so as well), which could have changed things in terms
of compression. The film itself: if you saw the first one and loved it, you will love this sequel
just the same. Every time it feels like it's gonna run out of ideas (which is quite often. Chev's escape scene has more energy
and creativity than most action flicks in the last 10 years), it comes back with something else that's new and cool. It maintains
this momentum consistently for 83 minutes, which turn out to be some of the most exhausting you'll ever spend due to the aforementioned
high energy, but also because most of this ADD-proud flick is laugh-out-loud hilarious. Me, I was actually crying from laughing so hard, and in some parts, I couldn't
even sit up straight. Needless to say, this isn't for those who object to video game violence, foul language,
cutaway gags, subtitles, pixellated public sex scenes, gratuitous nudity, lots of gross-out imagery, and the medically-improbable
premise that a man could fall out of a helicopter and live due to his super-awesome heart (for those complaining about that
premise, the climax has an aquatic element that's a big middle finger to you). * * * In the F/TV 58 production workshop with a focus on high definition, I got to investigate
the Canon HV30 and see how it compared to the popular Panasonic DVX100. Tested side-by-side on an HD player, the upconverted
DVX (standard-def) actually looked sharper than the HV30 footage. The DVX footage did have artifacts resulting from the upconversion,
and I turned the HV30's sharpness control to "minus" due to my dislike of edge-enhancement halos (which the DVX footage had),
but also the color turned to "plus" (another aesthetic preference; I prefer Canon's color quality above everyone else's, and
I want my color films with a little saturation). Also tested every framerate and shutter speed within reach. That's to say, 24P
(1/24, 1/48, 1/60 and 1/100), 60I (1/60 and 1/100), and the rarely-used 30P (1/30, 1/60 and 1/100). For 24P, the 1/24 and even the 1/48 speeds produced too much motion blur and gave
that "video look" most filmmakers want to avoid, while 1/60 is just perfect. Same applies to 30P, a framerate avoided in cinema
but used frequently in sitcoms (I personally believe 30fps is the closest framerate to human vision, but everyone sees differently
in that regard). Obviously with 60I you're never going to avoid the "video look" due to the extremely high framerate; shooting
"open shutter" at 1/60 is still the best way to go. When you deinterlace to 30P for internet release, higher speeds will look
nauseating. [if I had known about manual shutter speeds while shooting "Visions", I would have
done those movie-within-a-movie sections at 1/60 instead of the 1/100 the auto-shutter was probably doing, which would have
made the shakycam easier to watch] I've long promised that "toby and jamie" would be a 100% standard-def anamorphic
MiniDV film, but anything else I shoot is probably going to be HV30 stuff, including a short script "Gabbie's Story" that
I wrote a while back and is being considered by classmates. 25 March 2009- Simply put, I understand the reaction. Kevin is wary about the standard-definition
downconversion Final Cut Pro gave him, and I'd be more than happy to have the film released online so next week we'll probably
be working on re-conforming it on Premiere Pro and giving it a proper HD master. This quarter's film editing class has come to a close, and I think it's the best
production class I've ever been in; I also haven't been more pleased with work that I've turned in, and this is the first
time I was able to turn in every project, without much hassle, either. I might put my montage exercise (edited from "Whisper
of the Heart", with a PSA message) and the final project I completed 24 hours ago, a drama trailer for "Hot Rod". For both
of those, the instructor, Zaki Lisha, asked how I was able to craft the amount of character I did in these edits, but I was
only able to do as much as the respective movies gave me (which was a lot). [I know I've plugged it every chance I get outside this journal, but inside this
journal I'll take another opportunity to plug "Hot Rod", which is really so much more than an SNL flick. It's a smart genre
parody of virtually everything we've seen in the movies for the last 20 years (filled to the brim with stupid and really weird
humor, of course), but it's good-spirited to the point where you do genuinely love the characters and sometimes its sentiment
as genuine. Oh, and did I mention it has someone falling down a mountain for 3 minutes AND an inspirational montage that somehow
becomes a musical number?] I'm annotating the current draft of "toby and jamie" and it's easier now than ever
to find (and delete) extraneous crap left and right. Not counting the prologue I've inserted, I'm a bit troubled that my first
9 pages have become 11, just by different formatting. Aniket, back for spring break, has at my request checked to see where the raw files
for "Leviathan" went (we've been talking about this re-release ever since "Visions" came out). The answer is that he doesn't
know, but after taping over one scene of "Code of 'Con'duct", he's sure that the original MiniDV tapes for this project weren't
erased. He's also introduced to me an anime series unique in the sense that it was theatrically-released,
and recently (in less than two years there's been six movies. Okay, so they're all one hour long except for one feature thus
far). I've always loved that Japan's film industry allows for semi-feature, and this particular series, "Kara no Kyoukai",
is in a word, engrossing. There's also this wonderful opening sequence which I loved if only for the fact
that it matched what I go for in my ambiguous approach to writing dialogue (it's not anything about the strawberry ice cream
you see in the subtitles, but the underlying subtext). It's also very fragmented and encourages you to pay strict attention,
running very much like a puzzle. Unlike "Mulholland Drive" and "INLAND EMPIRE", it's actually very accessible and fun. [for people who geek out on nonlinear storytelling, the title is "Kara no Kyoukai".
Go to the nearest otaku for more information.] Need to make more 1:1-scale aliens. Damn Michael's only has terracotta colored
clay and not the white (I paint it over with acrylic anyway, but still). I'm contemplating making them bigger.
16 March 2009- http://twitter.com/DeadMooseInc Like the screenname implies, the focus is on film stuff rather than strictly personal
entries. In the last month: -Got a free pass to San Jose Cinequest Film Festival, and saw eleven films (one
of them twice). Favorites include "Two Million Stupid Women" (think foul-mouthed "Legally Blonde", with a bizarre road movie
concept. I'll be plugging the crap out of this thing if it gets distributed), "Get Brunette" (crazy Russian flick that runs
like a live-action "FLCL". Similarly hilarious but also sweet), and their special screening of D.W. Griffith's "Intolerance"
which was, in a word, incredible. -There was a Day of the Writer (now called "World of the Writer") event on the
festival's second Friday, where UCLA professors and industry guests (moderated by my screenwriting teacher Barak Goldman)
got to share their insights and facts about screenwriting. Most of this was information I've already heard before, but it
was very nice to hear it fortified, and even elaborated upon. -The Macs at De Anza College destroyed my "toby and jamie" rewrites. The script
up to that point was 83 pages and only required one more scene to be inserted, so I lost 16 pages of screenplay and the last
six weeks of work. I remember the contents and am very thankful for writing most of the stuff down by hand in composition
books. I'm pretty much done with Apple forever (unless Mac Insurance is invented and someone's willing to pay it); never gonna
leave anything important to me in their hands. Windows may crash but at least it doesn't turn my scripts into 0-byte files. -During some of the lectures I therefore salvaged my rewrites on my giant stash
of store receipts. By the end of the day I had five scenes written in outline form and was well on the way of printing a full
dialogue (which was better than what I had in typed form earlier, but I'm still never going back to Apple). -Special guest was Diablo Cody, to receive the Maverick Spirit Award. As anyone
there will tell you, the host was a UCLA professor and was pompous, presumably drunk, and frequently emphasized himself and
his accomplishments (20-year veteran vs. ex-stripper whose first screenplay grossed over $100 million and won an Oscar. You
could do a remake of "Slumdog Millionaire" with these two). Audience was constantly shouting him down. One of my De Anza classmates,
around a full table, felt this was a conspiracy to bring down a successful woman in the industry. Five minutes more, she could
have convinced all of us that he was the devil incarnate. -In the crowded theater, the last seat left in my row happened to be occupied by
Steve Rhodes, a local film critic whose reviews I frequently use as a model for my own (go to iMDB and look at his review
for "True Crime" (1999), and tell me that isn't one of the best reviews you've ever read). So I couldn't join the audience
in shouting down the terrible MC, although he was clearly getting a kick out of their reactions. -Diablo Cody revealed she uses Twitter. After doing a little research on "what
Twitter is", I registered for one. -Auditioned for the role of an obsessive compulsive turned murderer for a final
project. I got the role and shot it over the weekend. The film is called "The Roommate", which I presume is under the same
AJW Productions banner I've been crewing for (I acted in a previous role for a chase scene as a foul-mouthed, sexually-frustrated
screenwriter). I can't really watch myself on-screen, but this is definitely a much stronger script than their previous films
and maybe I'll be able to fairly evaluate the final project without cringing too much at myself. 21 February 2009-
14 February 2009-
11 February 2009- Of the visitors we've received, it was nice to see one who talked primarily about
production rather than the odds of getting into the industry. He would go on for four straight hours with anecdotes about
production (when you asked this man a question, you didn't just get an answer. You got a 20-minute story), occasionally show
us clips of his work-- "The Black Stallion" was obvious, especially in how it was turned from a 5-and-a-half hour cut with
so much footage shot, but my favorite was the clip we saw from "Jurassic Park III" when he elaborated on how there was a little
piece shot on location, most of it in studio, and when a dino was CGI and when it was animatronic. [so I did get my half-question answered in regards to if for the 2001 threequel
they went by Spielberg's original effects ethic] I wanted to know how much of the effects shots had the edit already decided, or
if he was free to edit the footage which ILM would then turn over to the final print (my second question, which I didn't get
to ask, was in regards to the actors having a cue for the dinosaurs in wide shots, but his detail on the practical effects
was more than enough). The response was that the editor did effectively have his freedom, especially as the CGI is first handed
in very rough form and only refined to its expensive form once it's approved. This session lasted four hours. Straight. Every plan for a break was quickly cancelled
as there was a new question to answer, and a new story. The final questions, after having avoided any sort of the talk for
the first three-and-a-half hours, was Dalva's opinions on film vs. digital (George Lucas is infamously all-digital, and Francis
Ford Coppola expressed similar sentiments). Of all the films he cited in regards to indistinguishable intercuts between the
two formats, his pick was "Slumdog Millionaire". Not the pick I would have guessed, since the digital cameras used were not winners
in image quality (SI-2K), but had a lovable rough quality to it and for guerilla filmmakers, probably the dream camera. But
he explained that, since everyone knows 40% of the film was shot in 35mm film, he challenged anyone to be able to tell which
shots were digital and which were film. * * * My camera seems to be getting love. From the person who directed me last Friday
(and whose set I will be on this Friday as well), I saw three different edits of a project I script-supervised in November
titled "Only Once"; my overall suggestion was "lose the dissolves", but each of those edits had something worth taking. When he saw the script I was typing up for "toby and jamie", it caught his curiosity
that I was indeed writing a feature and was intending to shoot it within the next several months. What raised alarms was when I said I wouldn't be using a DP on my set. -"Crew-wise, I definitely need someone to operate the sound recorder and boom." This discussion went on for five minutes, and only got more interesting when I
mentioned that I wouldn't need a gaffer or grips, let alone a DP, because I wouldn't be doing any lighting setups. On his
sets, they've had the luxury of a professional cinematographer they befriended (excellent images, too, if I could only remember
his full name), so a good half of the time was spent moving around lights and other equipment. When I had to act on Friday
in one of these (luckily they used the same setup for all the scenes), I was surprised at how I could still see-- very unlike
the studio work in my lighting classes, and I believe the 16mm project from last year, where the light was unbearably bright
(the tradeoff for great, glossy pictures. Go under one of these set lights and you'll appreciate why professional actors get
paid so much). So when I informed him that I would be shooting with available light like I always
have, even for interiors and night scenes, the understandable reaction was that I was completely nuts. I then pulled up "Nathan.", and immediately he was asking me what camera I shot
it with because he thought the image quality was remarkably good. None other than the Canon Optura 60 I should be getting
back from repairs. The color quality of this camera, I can say four years later, is excellent, and I've always loved its distinct
noise texture (in the first months of having the camera I was upset that the grain I was seeing on the LCD screen wasn't present
in the finished video, until I realized it was all there). My conclusion was that I shot "Nathan." in less than seven total hours, no lighting
setups, and that's how I would shoot "toby and jamie". I guess we'll find out if I can get away with it for a feature as opposed
to a short. [that and on my own films I've only ever shot one night scene. For "Visions", that
one muddy exterior shot of Terrence's house. Aniket and I would discover on shooting "Checkmate" with indecipherable footage
at 10PM that the Optura 60 is a shitty low-light camera. Which is kind of funny because Canon's HV30, even with the MPEG-2
compression, turns up great night footage (yes, at standard 1/60 shutter speed)] And given that I was going to do a feature, he insisted on being producer. Which
is great since I'm gonna need all the help I can get. Casting-wise, I have actors in mind for at least two of the roles (still need to
contact both in that regard), and my house will be used as a vital location just so I'll have one less location to worry about...
and I just wrote one of its features into the script so now I gotta. 7 February 2009- Simply put, the 1951 Robert Wise film is one of the best movies ever made, and
I think its being referred to simply as a sci-fi classic or a great message movie just vastly underrates the film. It may
not have the same aesthetic brilliance, but it deserves to be mentioned in the same sentence as "Citizen Kane" and "Casablanca".
It's a celebration of intelligence throughout, and even proposes the challenge of warning and teaching mankind without employing
violence (just the kind of film my parents would love me to make. Writing a G-rated movie takes a lot of talent, which is
why there's so few of them... and even fewer that work). The first hour of the film is a good-spirited, good-humored piece of exploration
on the part of the alien Klaatu, but the second has a vastly overlooked suspense component that works wonderfully, and taking
into account Wise's restrained, non-manipulative direction, a later part in the movie packs quite the emotional punch. It's
not a simple sci-fi movie (and appropriate to the film's nature, special effects scenes are very, very rare). It's a great
movie, period, and anyone who loves movies should have this on their must-see list. On another note, yesterday I was pulled into an acting role (as a sexually-frustrated
screenwriter with writer's block. Go figure). This is with a crew I've been a script supervisor for in the past couple months,
as apparently my participation in a theatre class was audition enough. It was fun to do and apparently I'm up for being auditioned
for their final project into the role of... a serial killer. (could be worse. O.J. Simpson was rejected for the role of the Terminator because
James Cameron didn't think such a nice guy would be believable as a ruthless murderer.) I think I can safely announce "toby and jamie" as being in active production, just
time to recruit actors, locations, and people to operate the sound machine. 4 February 2009-
2 February 2009- Sent the Optura 60 in for repairs as I want the thing fine-tuned before the warranty
expires (four years!), and also so it's in top form when I start shooting "toby and jamie", which will use primarily that,
and the HV30 for select scenes. The Oscars are out, and the nominations leave little to talk about. Of the contenders,
I found most of them may have been watchable and even good, with the level of classiness required, but not the greatness that
an Oscar implies. So in creating my list of the 10 best films of 2008 (by USA release, theater or not), many of them already
came out before awards season, and many of them never could dream of being nominated for a thing. For the people reading this journal, my Top 10 of 2008: 19 December 2008-
18 December 2008- Because their lattes taste better. Started out on more animation tests, and here's a post that the animation majors I know at De Anza will respond with "NO
DUH". I just discovered that planning out your sequence, drawing the important frames in a movement, THEN drawing the in-betweens
is a lot easier than animating it all in sequence. Sort of like how it's easier to shoot movies out-of-sequence, it's easier
to animate out-of-sequence. The new flipbook (still needs a few frames inserted) that I just made lacks any of the size continuity
problems of all my other forays into animation, including especially "another walk in the park". The Optura 60 is not going anywhere. After more HD testing, I've concluded that I would use it for select scenes where
appropriate; from a data storage and processing standpoint, it's a pain in the rear, especially since the best MPEG-2 encoder
I have is the one in that very HDV camera (and I don't see any options for recompression, which is vital for extracting 24P
clips. If I were to finish in standard-definition, this wouldn't be a problem). Re-encoding uncompressed is, of course, way
out of the question. Adjusting my approach to writing continually. A viewing of "Australia", a film which I didn't love but thought was fairly
decent, made it clearer to me the fixiation I have towards romantic epics. Clarity. (ah) I don't think I'll be doing the 20-minute character exercise for "toby and jamie" since I'm nearing closer to solving my
problems with the Toby character (and from a writing standpoint, was far more trouble than it was worth). My next draft should
have more an intensity in it, but it can be made or broken by the quality of the actors. Answering my good friend Grace's
question, as rewritten it's darker but with no increase in gory scenes because I prefer that aspect the way it is. As for a preliminary pilot film, I am writing up a list of all the "trailer moments" for something I haven't ever done
before, testing out cameras, frame rates, animation, compositing, and recruitment for the real thing. 10 December 2008-
5 December 2008- So I'm now the owner of a Canon HV30, and I've been spending the last week testing
its 24P mode as well as the limitations of its CMOS sensor ("jello-vision" as it's known). While only the HV30 has a 24P mode,
I find myself in the position where I will be using both that camera and my Optura60 + anamorphic lens for quite some time,
since there's situations where both can be used. One is more fit for "run-and-gun" shots and the other is better for wide
shots, tripod, or just when I want clearer-looking video. At De Anza College, television writer Felicia D. Henderson (Fringe, Soul Food,
Everybody Hates Chris) visited, and I couldn't have gotten more amazing advice from her. Basically, it was that reminder that
I needed that in spite of the journey this year I've endured of revising a feature-length script, I really do need to keep
writing small things to keep the creativity in shape. Her story was a childhood filled with writing short stories, many of
them very, very bloody. Which is great since I'm still getting stuck at every turn for "toby and jamie".
I've written a small film that I hope to shoot over the next few weeks, but also decided to utilize a rejected opening sequence
for "toby and jamie" and build upon it a 20-minute movie to help solve one big problem I've been having: getting to know the
character of my protagonist, Toby, who in the feature risks blandness in comparison to the supporting characters. I was on a shoot for AJW Productions, which had a professional cinematographer
and lighting setups there. My job was script supervision-- as in, logging takes, checking for continuity and other errors
in the frame, and making sure nothing's missing. What was great was that there wasn't a dull moment even though there had
to have been an hour in between setups. The filmmakers in question decided to shoot whole-scene coverage, filming with
a wide master shot and other close-ups in their entirety. I talked to one of the directors about "editing in-camera"; as it
turns out, this was a concept I had to explain. The most coverage I ever shot was on "Nathan.", and that was because I was
shooting scenes that were as short as they were complex, but otherwise what you see in my films is all the useable footage
we got. Of course, their film did look better from a lighting standpoint. My lighting class
and this shoot really hasn't changed my technique all that much; as a filmmaker, I don't feel like I'm ready to coordinate
lighting in addition to acting yet, and I've grown to be comfortable with the guerilla techniques I've been using. On that note, two great films: Slumdog Millionaire-- The only film this year that won't
have me furious if "WALL-E" doesn't win Best Picture. Danny Boyle goes back to his digital video techniques from one of my
favorites, "28 Days Later", to tell what turns out to be a very Hollywood story that just so happens to be set in India. It's
an underdog story, it's a classical love story, it's both. It's a great film that despite its inherent predictability should
keep you at the edge of your seat. Once-- Okay, so I've already plugged this film. After more
viewings with a screenwriting mindset, though, I find this to be a rather brilliant work. Through the soulful music and shaky
camerawork, it's very good at making you think it happened on accident. But there's a world of complexity underneath that
"home movie" ethic. Compelling characters, poignant storyline. I can now confidently say "Once" is one of the best movies
ever made, and it's certainly on my stack of movies I must watch every time I make a movie. 20 October 2008- President George W. Bush can make a great movie. It's a remarkable effort even
though it does have plenty of rough edges due to its rushed production (although I'm secretly hoping that Stone shot a lot
more than he left in, since some subplots in Bush's past life needed completing). And I have the feeling that if it were made
by anyone who hated Bush any less than Stone, it would have been a mean-spirited SNL production. Instead, he received the
most compassionate screen treatment possible. "W." operates on one of the best Bush impersonations heard, but the service is
to make us laugh with him rather than at him. As there hasn't been any new information on him, Stone went for a creative approach
in making his life into a very Hollywood story about a well-intentioned but fatally-incompetent boy-who-never-grew-up, and
all he wants to do is make his daddy proud. He casts the various people in his life into familiar archetypes (Karl Rove and
Dick Cheney are the subtly-evil manipulators, Colin Powell is the tragically lone voice of reason, and Laura Bush is that
character you'd normally see in a monster movie who proves the beast has a soul. I was surprised by this element, but if you
find yourself aligning with W The Movie Character, it's because Laura brings out his humanity). The film portrays Iraq as a disaster waiting to happen, but the film wisely never
covers anything later than 2003, nor is it out to convey any message. It's one of this year's biggest curiosities, and one
of its best whether you're left or right. * * * As it turns out, I really didn't need to panic about being corrupted by my lighting
class. I'm still just as anal about lighting in films as I was ten weeks ago-- as in, not. I am investigating stuff at hardware
stores to illuminate my night scenes, though, and am eager to test them out. [another great recent film, "Nick and Norah's Infinite Playlist", is 98% night
scenes. And unlike Michael Mann, I believe they did shoot it all on film] Screenwriting class continues to excite me, and the film I have written for this
class is my personal favorite. It would need money and me being a more experienced director to pull off, but it's definitely
one I'm going to leave for safekeeping. In the meantime, still going through the hellish phase of "Toby and Jamie" rewrites,
now having an even better backstory for the aliens. After watching "Whisper of the Heart" again from an analytical standpoint,
though, my interests are back to the human characters. I found a better climax than before [my initial draft barely had a third act],
with essentially the same ending. Next rewrite looks like it should be closer to my 80-page minimum. 25 September 2008- I saw yet another amazing movie for the first time, James Cameron's "The Abyss".
Keep in mind that I saw the short 136-minute version and not the epic 3-hour "Special Edition" that puts a whole new meaning
to the film, and the film was still more dominated by exquisite character development than the majority of Hollywood blockbusters. The DVD is sitting on the stack of movies I need to see while making "Toby and
Jamie", and I can't wait to see the longer version. My point being, I determined my current approach to the story can work out. It
just needs more attention to detail and filling in the plot holes. Basically, apply directly where it hurts (using the non-destructive
method of post-its. People seeing the physical script thought it was a lot longer than it was by the newfound thickness).
I'll make a couple more passes, and hopefully the back of every page is plastered in yellow by then. [these notes hopefully resulting in a longer second draft, of course. I will be
happy if it's close to 80, so it needs at least ten more.] Film classes this quarter are Lighting and Screenwriting B. In my lighting class, it was weird but expected in hearing the number of people
in class who proclaimed "lighting is the heart of a film", or like someone I talked to a few months ago saying "lighting can
make or break a film". I've grown too numb to really have that cartoonish look of shock that I'm too often accused of displaying
on my face, but my reaction was still, "...really?!" I'm taking this class because I want to diminish the desire for post-production
manipulation of my footage, but in turn I want something more efficient than 30 minutes per setup (especially around the nonprofessional
actors I use, spending too long between shots is never a good idea). A decent exposure that looks natural is more important
to me than brilliant manipulation of shadows, and my instructor was actually much more pleased with my use of available light
than I expected. [For lighting experience on my own films, I attempted to use a reflector in one
shot of "Nathan.", but it was quickly dropped because we couldn't get any results.] To my delight, a couple people did proclaim the high importance of story, and one
even professed great sound being more important than great image ("'Con'science" wouldn't be stuck in foley artist's block
if I didn't believe in decent sound, and when it comes out it won't sound like another amateur movie). For screenwriting class, of course, the snobbery over image was quickly tackled
(again) because you can never make a great movie with a shitty script. And I had fun hearing what I was anticipating over
the entire summer, which was the inevitable rant about "The Dark Knight", a film that I did really like, but I knew my instructor
Barak Goldman would be going for pages about [especially since he loved "Batman Begins" enough to show it in classes and having
to leave the room because he saw it too many times]: In short, he thought it was sloppy screenwriting because it had too many characters,
there were concepts that started and weren't continued [a problem I'm trying to fix in "Toby and Jamie"], and Harvey Dent
was way too one-dimensional for his tastes. This was expected. What wasn't was that he claimed to have actually enjoyed the
movie as a movie. So it was amusing to hear the jumps back and forth from "it was a great movie", "it was a lousy movie",
"it was fun" and "don't waste your eight bucks". With my "Toby and Jamie" script always on my desk during film classes, it has caught
the eye of several people... one of them being Mr. Goldman, all of whom asked if it was my script. To Goldman, I responded "yes" and that I needed a rewrite plus it being longer
than 69 pages. Naturally, his response was to go for something shorter. "I wish I could, but I don't think it could be condensed enough." Putting it in that perspective, I'm effectively making the "Gone with the Wind"
of shorts. Not that I haven't been thinking of my movie as some sort of microscopic epic...
9 September 2008- Prince Nuada from "Hellboy II: The Golden Army", listed as second in some article's
list of Top 10 villains this summer*. I had seen the film twice, and I did remember liking the character a lot, but never
really figured him as a way to approach my antagonists until now. [time to rewrite more] On Sunday I ran image quality tests between shooting methods, really more for reassurance
purposes than serious testing. I might have pictures later, and due to battery life I got less than I wanted. Basically, it
was getting the best picture quality in the 2.40:1 format with my camera's internal 4:3 and 16:9 modes, then the anamorphic
setup I wanted to shoot "toby and jamie" with. The latter has, as expected, lens artifacts that the other two don't, but it wasn't
until the snapshots were turned black-and-white that the sharpness was truly evident. Anamorphic does sometimes look like
it's smeared with vaseline the more off-center you get, but it does offer the most pleasing and interesting image. I also discovered the heavy vignetting that my ND filter gives to the anamorphic,
so if I do use it, I'll have to zoom in (giving effectively the same area as shooting 16:9 then cropping). Given that it hasn't
really limited the depth-of-field that much [technical people: sensor size 1/3.4-inch], I don't even know if I'm going to
use it. Probably gonna be busier with preparing the alien effects than the nuances of the
overall cinematography. And after "N" and "Nathan" I have enough confidence in my camera package and shooting methods anyways. The fall season is coming up, and now that I think about it I think it's actually
a good thing I didn't shoot the film during the summer. The movie is set in November and I don't think people wearing shorts
looks great on film anyways [unless it's a beach blanket bingo but that's another story altogether], plus the outdoor scenes
should benefit. We'll see. Still trying to figure out on-set "actors" for the small aliens. Maybe should just
look through the toy section in Goodwill and find something nifty. 3 September 2008- Also found more insight on the shooting methods of various directors. Ranges anywhere
from shooting nonstop [Inarritu on "Babel" starts and finishes off film magazines in real-time] to a surprising amount of
improvised setups [Paul Thomas Anderson's films, like "There Will Be Blood", have tons of spontaneous revisions]. On iMDB's WENN news, Vera Farmiga revealed on the set of "The Departed" that Martin
Scorsese admitted the writing for her character was terrible, and they worked together to polish it more. Which was actually
what I wanted to do specifically with dialogue. I wonder if, already having a complete script, I should just start shooting
this thing and see if the actors can't find something else to their characters. Dialogue-wise I'm no Woody Allen. [next feature I'm seriously considering doing a silent film] Went to LA over the weekend, and took a side-trip to Hollywood (including Beverly
Hills). My conclusion was, to paraphrase Weezer and that awful song, that's *not* where I want to be. At least to live in.
I don't really consider it much of a place to visit, but Grauman's Chinese Theatre does give you a little perspective on what
celebrities share your shoe size. [to be quite honest, I was looking for "Blazing Saddles" artifacts there] There was plenty of long driving there, so I did get to ponder over lighting in
that area, and for my night scenes I think I finally nailed the way to get that awesome purple/gold coloring. Time to run
tests. More alien models drying up outside. One more needs to be made for the "cast" to
be complete. I should start calling up potential cast members now, since school's in session for mostly everybody and I can
therefore get a better perspective on scheduling. Or at least, I should. And I thought I *learned* from "Visions". 25 August 2008- If you have never seen "American Movie", and you want to be a filmmaker, it is
a MUST. Stories like this that become popular documentaries are ones that usually end in failure, or are constantly in failure,
but rest assured that this is no "Lost in La Mancha". Nor is it one that ends with its subject waist-deep in riches [anyone
who finds Robert Rodriguez's or Kevin Smith's success stories depressing for some unknown reason knows what I'm talking about]. It is, however, every bit an underdog story as "The King of Kong: A Fistful of
Quarters". This is a filmmaker who, without modern digital equipment and with every personal problem imaginable, manages to
make his film every step of the way (even if the project changes). See the movie, and you'll see what a morale-booster it
really is. As for "Who Framed Roger Rabbit", I actually have never seen it before. But being
20 years since the film was released, the special effects are still extra-amazing. Why? Because they made it that way. There are numerous long takes in the film, all built
to keep you guessing as to how they did it. Even more remarkable is that this was *right before* CGI and digital erasing became
the norm, yet we see 'toons who obviously weren't on set visibly squeezing peoples' faces or pulling their ties (really fast,
too). If there was one film that deserved its Oscars, it's this one. When I read up on how they were accomplished, it came remarkably close to what
my plans were for the aliens in "toby and jamie". So I'm feeling a little better about this. Started painting on my 1:1 clay models, but it might need a little more work. They're
definitely too heavy to be stand-ins, but they'll still be very useful lighting references for when I have to color-correct
the stop-motion critters.
11 August 2008- For "Battle Zone 2", I ended up playing three different guards, all of whom were
taken down by the same ninja. Joseph employs fight choreography far superior to that in our own "Fight Movie" series, and
I told my co-actor to just roll with it if he actually hits me-- since it would obviously be the best take. First scene goes. 8 takes later, after much fakery and punches that occur 3 feet
away from the face, I do indeed get a real punch across the face and a real uppercut. Second scene goes. 8 takes later, after
much fakery and punches that occur 3 feet away from the face-- again, the real take is the best take. Then the third one goes along, a quickie in which I get pulled from a staircase
then thrown down. First take, I run too fast. Second take, the actor pulls me and my head slams against a door behind me,
and the actor completely flips out. I think I've officially earned the right to have my actors do whatever I want them
to do. If you're an aspiring director, my personal advice is to get beaten up in other peoples' films and have witnesses;
you can laugh in the face of anybody who questions your integrity and professionalism after that. And there's just no way
it can't increase your stamina. Just no way. *rubs the large bump on the back of my head* Finally got the ND filter from the camera store, and the good news is that it fits.
The bad news is, it causes vignetting, so I'll probably only shoot with it where I have enough space to zoom in for wide shots.
Which is fine since I don't think deep focusing will be a problem indoors. Drawing flipbooks for my aliens, and the results are very rewarding. Probably going
to be very tedious in model animation. On the way, I've contemplated how to make the shadows and shading, and if I should
learn CGI for all that trouble [there's free software- anim8or- so that isn't a problem]. Special effects wise, I have my
work cut out for me, especially since this is all going to be very new experience. Looks like I'm going to buy a tablet for my computer, and I might also be able
to try some hand-drawn animated sequences. 3 August 2008 In releasing the one segment of "The Suite" that was actually completed, "Safehouse",
I decided to clone the Digital8 tapes that a third camera angle plus documentary footage were stored on to MiniDV. I'll probably
do it again, and I won't have to do it for "Fight Movie" since every bit of raw footage is on my backup drive. Without making any further tests with the greenscreen, I'm contemplating just rotoscoping
the aliens for "Toby and Jamie"; if I get clean edges, it shouldn't be amazingly difficult, but we'll see. I was initially
going to use keying because I couldn't think of any other practical solution, but I hate what it does to the image color-wise. I'm acting out the aliens' part with my current closest (animate) approximation-
my very hand, and I'm discovering some things that I probably didn't think of on the initial design. Back to the drawing board. I came to the conclusion that writing a second draft-- at least, the "radically
different" version I wanted to do-- is not going to work out since I just have a few blanks to fill... not necessarily retool
the entire plot. So I'll just go back to the initial draft, re-type everything and fix a few things here and there. Still need to get a cast for this film. My guess is, I won't be shooting until
the school year starts for most people. Calculating for weekend shoots based on what we had for "'Con'science", it will likely
take six months... unless I can squeeze more shooting time out of each day, and possibly work on some school days. This would
be preferred by me, and I do think the fall weather will serve more appropriate. [the story as I have it takes place in early November] In preparation for more writing, I piled a queue of films from my DVD collection,
having watched "28 Days Later" and "Paris, Texas". The latter film was one that I only saw once and impulsively put into my
Top 10 list of favorite films, so I approached the second viewing with dread. Even though I loved the film for its exquisite character development and its relative
lack of words communicating pages, the real learning experience was in editing: Wim Wenders employs long takes for many of
his scenes, and a little unpredictability in the editing as well as his lovely deliberate pacing (this road movie runs 143
minutes. It has every reason in the world to go slow, which it does, but the screenplay zips by incredibly fast). We see less
than half of characters' faces most of the time, yet learn so much about them given that. Of course there's the added convenience of less setups in a shoot [my ASL has been
getting too short anyways], but it should add a certain discipline to the production and trust my screenplay enough to not
radically alter it in editing. I think I'll watch this lovely film several more times before and during the shoot.
18 May 2008- After a couple weeks of delays, we were finally able to start shooting our Chase
Scene project, this from a script I wrote myself, and is technically due a week late, but the teacher bumped the due date
for us (my own group wasn't going to get docked points anyway since I warned him well in advance that I wouldn't be able to
film for a while). Originally I didn't know who I wanted for my cast, so I let Richie, Kevin and Nikolay
shoot their class project first so I could decide on casting and clarify costuming. By the end of the day I knew who I wanted,
but there was no fourth person. I would have to play one of the roles on-screen since the script called for the usage of a
car in several shots (and I think it adds something anyway), but someone would have to operate the camera whenever I was in-shot. So: Four characters, one car, and a cameraperson. Richie would have to operate
the camera as I decided he wouldn't be playing an on-screen role. Nikolay had something unexpected happen to him, so I was
left with TWO roles to fill in; one of them was hastily filled, and the other, our mentally-unstable protagonist, I had trouble
with. Kevin suggested Sapphire (1/2-Stop Pull), and I agreed, but at the last minute she, too, had an "unexpected thing" happen.
Coincidentally, Nikolay called me on my cellphone 30 minutes before my start time, saying that he was, in fact, ready to come. My start time was 11AM for insurance purposes and it was time we definitely needed
but didn't use most of since we still needed a protagonist. Kevin left messages for several people we knew, until Joseph called
back. Hence, we had a cast, and we had Richie's house until 2PM. I was in no mood to let this shoot be delayed by side-conversations and unnecessary
distractions, and I think it paid off. In a 3 hour, 15 minute shooting day, we landed with 19 minutes of raw footage, and
I think those parts alone might actually be overtime for what the teacher specified was the proper length for a chase scene. Naturally, I'm terrible with runtimes, so this isn't a surprise. My 2-minute short
"another walk in the park" was almost 5, and my 10-minute short "Visions" became 24. But our instructor asked for a beginning,
middle and end instead of a purely unmotivated chase, which I think qualifies more for his character study assignment. (on that note, I'm relieved that I, as the director of the chase scene, am NOT
allowed to direct the latter assignment; Rachelle now has the responsibility to shoot and I am in the editor's chair for that
one) Given the time constraints, this time I will not go for the high-tech solution
of handing WMV workprints and instead Rachelle will get high-quality DV workprints, time-stamped but letterboxed so she won't
have any confusion regarding the anamorphic image, and burned to DVD-Rs. Hopefully she can show up at school beforehand so
she can pick the discs up. Tomorrow, I'm physically up for a complete vacation but I'll consider this an endurance
test for the summer project, which I've scheduled three straight weeks of shooting, all of them long shooting days. Since
this chase scene remains unfinished, Joseph, Nikolay, Kevin and I must meet up at 4 tomorrow and finish the rest. I'm really
hoping I can get everything done... or if not that, hopefully Rachelle and my teacher can understand, even though it bothers
me that I have to continually give them excuses. So in other words, this will get done tomorrow, every last shot of it.
19 March 2008- Big surprise: you can't get good foley outdoors. Too much din in the background
for gating to do anything useful, which is too bad since we got some frame-accurate footsteps. A couple days later I decided
to relocate the microphones from my trunk (I believe I have all the receipts still but I'm afraid of tallying up how much
money I've spent at RadioShack trying to improve the sound for "'Con'science"). The unidirectional mic is my new best friend. Since my Optura60's headphone jack
is messed up right now (the audio levels read fine and it uploads fine), I decided to use the HV20 that I'm borrowing from
my boss- since it's very unlikely I'll be able to test the HDV before Saturday, I wanted to put it to some sort of use so
there it is. Fantastic quality sound, and almost entirely clean except for the extreme hiss which I've been able to get rid
of thanks to Premiere's DeNoiser and simple gating. (it's unnoticeable on my own speakers, but looking at the audio levels on the computer
screen and past disastrous experience with the sound version of "N" revealing all its edits at Monta Vista Film Festival have
taught me better) For my first official foley job I decided to tackle page-turning since I didn't
figure out getting authentic-sounding footsteps yet. In a short scene, Sean turns an awful lot of pages- thankfully, they're
not done incredibly fast so it allowed for some very flexible sound editing. The ADR still sounds somewhat detached, and I
decided to look for other takes. Funny how months later that becomes fun again. Probably gonna need to mess with the EQ or
put in some reverb; might go for the latter first. I don't trust me and my ability to nauseate myself, so I'll touch the EQ
as little as possible. So, after recording another pass with all the subtle movements with notebook pages
that I missed the first time, and possibly a cloth pass to better incorporate the ADR, this would mean that a scene from "'Con'science"
will finally be finished! Woo-hoo! One down, twenty-one more to go. [by this time, I think my "ground" surface is finished. I got two sheets of sandpaper
(coarse and coarser) and had them glued and pressed to a piece of scrap wood a few hours ago]
28 February 2008- Okay, so on the 18th, during my only day off during "President's Week", I decided
to have a couple of my Monta Vista friends (Kevin and Sapphire) act in a test roll for me, like "2-Stop Push", except this
time I had a plot and a script. It took a week for the film to come back, and the Post Office was as late as they
could possibly be with "Express Mail" (as in overnight)- 5PM. The next day, I bring my film negative over to get transferred
at De Anza. They open at 1PM. But nobody was there until 2PM, and I had to work the telecine myself. Getting the dimmest settings, I couldn't bear the look of my footage, all of which
looked so overexposed and- one shot- was so hopelessly blown-out. It took hours to recover and I reluctantly uploaded it to
my editing computer, then found I was happy with the performances, toned down the one really bad shot and lived with the rest,
then posted the film online. Today, I used the other part of my film order- I got a real, actual workprint of
my 16mm footage, which cost an additional $18 (sounds like a ripoff compared to $10 to develop the negative, but not counting
shipping it cost $25 for purchasing and processing the negative itself, so...). When I saw the transfer I felt very stupid.
But deciding to bear with it and use the school's solo film editing machine... The telecine machine has a very limited range, since the dimmest settings looked
so bright (and I did not have this problem with previous transferred film). On the other hand, just about everything on my
workprint looked fantastic- maybe even a little too DIM- and the "unsalvageable" shot was very much alive and well. So, Robert Rodriguez insists in his book about "El Mariachi", titled "Rebel Without
a Crew", to NEVER edit on film since it's such a slow, painstaking process- he speaks this from experience of doing exactly
what I'm doing, which is not deciding edits but conforming to notes taken from the video edit. In a sense, he's right, and
I suppose I'd have to edit a feature on one of those monsters to be as miserable as he was about it. That being said, physically handling the film, physically cutting it, and hanging
the individual shots on hooks to be cut together later while I splice the outtake footage together... painstaking, absolutely,
and my back is still aching from it, but I also had loads of fun doing it and would do it again in a heartbeat! Another thing is, even in such a rough form, after that much time spent working
on it, it's that much more rewarding to see the final edit all pieced together. I over-cut each shot deliberately giving five frames extensions on both sides for
safety purposes, since I could always tighten shots later. Since I didn't shoot my intertitles on film (yet), I hunted the
outtakes bin in the room for every piece of film leader I could find, approximating the length of the titles and cutting them
into the workprint, since I plan to screen it this Monday in my 16MM class- I will be personally up there giving my estimation
of the old Japanese "Benshi" experience, reciting the contents of the intertitles myself. It should be, like the editing,
lots of fun to do. Hopefully I won't get too nervous performing up there (and it looked great on the film editor- I can't
wait to see it projected on the school's biggest screen!). There might be a musical score coming along for this film; I'll think about more
of it when my brain is less gunked. To give you a sample of statistics, though: I searched by the flash-frames at the ends of each shot, and counted the number
of frames minus five, cutting at that point. Easier said than done, since we all know how easy it is to lose track. Most people
are less OCD than I am, so they would probably take far less time at this than me. But a quick comparison between editing
on the computer, and simply CONFORMING to your computer edit on film: Computer- 15 minutes Yes, the Flatbed did add in the amount of time I could have lost talking to my
friends in the room, but I think it might have decreased by 5 minutes without them, tops. It's not difficult, it's just time-consuming. 16 February 2007- Utilizing some *very* time-consuming lighting (in fact, the first time I've ever
worked with it), every setup took literally 30 minutes to complete. This is some heavy equipment, and my initial worries of
blown-out circuits were put to ease being that lights of this power were useable in a household. I might get the specifications
of these lights one day, since I wasn't the one directing these setups. I was strictly directing the camerawork, which is
handheld but with an extremely heavy camera, so shakiness actually shouldn't be that bad- just enough to be visible. Having freshly re-watched the infamous "El Mariachi" and Robert Rodriguez's "10
Minute Film School", I managed to put in what I've learned about filmmaking in this latest viewing, find out the things that
didn't necessarily work (the film is over-edited, no question), and utilize some of his other strategies and pieces of advice.
I was insanely depressed that we started off a 400-foot roll (approx. 11 minutes) and already used 70 feet just on the first
shot, of an exaggerated poster on a ceiling. I thought I did three takes, but according to the rest of my crew, I did five;
they'd remember better than me, since the eyepiece of the camera was pretty much crushing my skull in. Our so-called "sound camera", as well, is kind of funny, too- so it's supposed
to be the quietest film camera in the school with "acceptable" quality while rolling with the sound machine and boom mic.
The first sound shot we did, however, it was L-O-U-D. A lot more pleasing than the nauseating electronic hum of a camcorder,
no question, but I don't think hearing a jackhammer is much better. So, we improvised a sound blimp for the camera, which
was very experimental. How did that turn out? Also, although we were making a mockumentary, both Rachelle and I were in the interest
of saving film rather than using it in excess, so a couple weeks ago we did multi-camera video rehearsals of a couple scenes,
then did edits on the computer to decide where all the cuts would be- and even discovering if there were different camera
angles we'd want to use. There's still room for spontaneity in the final version, but this significantly lowers the shooting
ratio. We both found edits that we were happy with (and Rachelle even tested a rough edit on other people; they enjoyed what
direction this was going in), and we based a shot list off that. Although she did ask for coverage several times (coming off
of experience with overshooting), I refused every time since we did the video rehearsal for the reason of avoiding wasting
film on that. Making use of the lighting set-up time, the actors memorized all of their lines
(in what was a loose scene anyway), reading the whole time, and I managed to find myself in a very rare position- you've all
heard of actors being called to set while the crew prepares the scene, but I was the person waiting in the other room waiting
until the cast was ready for the scene. When we finally shot the scene, we got it all down in one take- a full master of
the most prominent angle, which we could mangle and fade as much as we wanted to. I also brought my video camera with me,
so I got to both see what the image quality looked like with real movie lights, and to check continuity for close-ups within
the scene. Since it was obviously different from the original rehearsal, we could decide here which parts and gestures we'd
want to close in on; I originally planned four based on the original, but we ended up doing only three, one of which was just
a blank expression. Considering that all we have left is one long-take scene and B-roll material (that
is, film-consuming cutaways), we might actually get this done all in one 400' roll of film! Which means we'll have actually
made a synch-sound 16mm project for less than $200. [we *could* have shot this in color, too, but I opted out of it since it would
have cost twice as much to buy film stock. There are times when I wonder if I should have been so cheap... but it did make
Terry's job easier with the lighting in not having to worry about color gels, so I guess that's a "yes".] Oh yes, we also had NO clapboard. Nada. They forgot to give it to us at the school.
Opting for a "tail-slate" route where the clap is done at the END of a take (to make life easier for the actors), that's all
the synchronization we had... besides the fact that this "sound camera" is SUPPOSED to be crystal-controlled and running at
the same exact pace as the audio. No ADR should be necessary, and we'll have plenty of cutaway material if the synchronization
gets thrown off. Which, obviously, it shouldn't be. And not marking our takes should just make the editing process more fun. Besides,
we recorded the sound and picture in sequence; it's not like things are gonna be so easily mixed up, and we'll know by looking
at them which takes we didn't use sound. Finally, one last thing that I *LOVE* about this camera: Too bad we're only using this camera for this project, but there's always room
to dream, no? And Arriflex's new digital cinematography camera, the D-20, does have an optical viewfinder. (having seen the
trailer for a film shot with it (The Bank Job), I'd have to say it does look pretty awful... unless that's the filmmakers
responsible for that noisy look with extremely crushed blacks) I haven't felt this productive in a film shoot for a very long time; it's also
an interesting change of pace to something much slower. Lighting is something I definitely need to work on, if only for exposure
purposes; I've had enough noisy video from my camcorder and I want that to change.
17 December 2007- * * * Back to sound work on "'Con'science" for the first time in years, I finally figured
out how to engineer the dubbed dialogue to make it sound like the rest of the production sound recordings, and we now journey
into the living hell known as Foley. My whole week is empty, and Jessica is back, so maybe we can finally get this film done
(and yes, I know how many times I've said that in the past six months). Given that I have made slight editorial changes to the film, perhaps she can look
at those and see if they meet her approval. If it's successful enough, we plan to send the film around the festival circuit-
otherwise, she still wants it at her college's film festival. We'll see. 23 November 2007- Tuesday night, I was the only one in my class who had their rough cut ready- a
whole week before it was due. In my filmmaking years I've never received respect for my work, but here it all was. Things
were great. Wednesday night, it all hit a sour note. Yeah, I did see it coming slightly, although
it was too late for me to do anything about it since I was only notified during shooting (in passing) that Judy's mom probably
wouldn't be too amused with the idea that it hit YouTube, let alone film festivals... basically anywhere outside a home screen
or within De Anza. To be told that you spent that time, planning, everyone else's time, and not to mention money for purchasing
and developing film stock on merely a term paper is very degrading to a filmmaker- especially since it could very well have
been his chance to get somewhere, it's very frustrating and infuriating. This has happened to me twice, previously with "Too Dumb to Kill" where Devyn's
mom decided that she wasn't too amused with her son having a gun pointed at his head (I guess I would have preferred it if
she told me on the spot, rather than send Devyn as a messenger a day later to tell me to "remove the image"). It's unlikely that I'll ever work with minors again, just as it's unlikely that
I'll make a film without requiring signatures on paper. I don't find it unreasonable that the second you are following the
director's instructions in front of a rolling camera, you have effectively given your permission to have it be shown in front
of the world. When I am told on-set that I might have to remove a film from circulation, THAT IS YOUR CUE TO CALL IT A WRAP
SO I CAN FIND A REPLACEMENT CAST MEMBER. Or even in e-mails which nobody seems to read- or read in their entirety. I clearly
state towards the end of just about every filming-related e-mail that I will *not* get angry if I hear "no" as a response;
I *will*, however, be furious if I find out the answer when it's too late to revise plans and call other people. If you are
telling me that I am about to shoot something that I cannot show outside my own DVD player, that is the same as telling me
that you cannot make the shoot. Currently I wear a huge "Do Not Disturb" sign. And it's done- therefore it's irreplacable. 12 November 2007- Arriving at the Clubhouse at 12:30 (this shoot was planned well in advance; Richie
already had it reserved before we shot "2-Stop Push"), I decided I needed time to create the set. While it might not be much
by other standards, we finally have altered the clubhouse to the point where there are tablecloths (gasp!), napkins (double
gasp!), utensils laid out, as well as tables set up to ever so slightly resemble a restaurant environment. Kevin and Judy being slightly late for their 1:00 start time was a blessing in
disguise, since I actually wasn't done with the set yet. By the time they were there, I decided to go through with "rehearsal
mode", until I discovered it was mostly useless so I decided only to try the shots I was unsure about. This turned out to
be a good thing, since it helped to decide which of the tables this picture would be set in- I wanted an overhead shot, so
the far-end with a low ceiling was obviously not going to do. [later on, that extremely-hard shot on both my part and the actor's- you'll see
why when the film gets posted- required me to climb onto a table, and raise the tripod enough to the camera's minimum focusing
distance- 2 meters. Don't know what that is? Me neither; I can guess, but you all have calculators and my answer is simply
"far."] Joseph finally showed up once we were ready for the first shot, and this time,
I recorded a log for every shot that was done; for the class, but it also helped in checking f-stops, focusing distances and
zoom lengths. I did plenty of retakes because I found out the aperture ring (f-stops) wasn't set properly, therefore making
it overexposed. Testing with my light meter, I decided to push-process but not as radically as for "2-Stop Push", this time
settling for a 1-stop underexposure. Being illuminated exclusively by sunlight and absolutely no indoor lighting or even reflectors
used, I was able to go through this entire shoot with decent exposures and 100% natural light. Maybe it will have some blown-out
backgrounds which brings us to our next point... Nikolay may have been brought over for props purposes, but Joseph was brought exclusively
to operate the lights- but when I discovered that these do consume a lot of power, and I didn't want to risk blowing a circuit
at a place I didn't exactly have ownership to (yeah, I know good directors are supposed to make sacrifices and blah blah blah,
but a smart filmmaker knows what's within his price range), I opted for reflectors. They actually shine good light, but from
all the angles I wanted, there was nowhere to use them. I'll probably never bother with lighting setups- Kevin commented this
was the second time I had reflectors brought over, and I decided the light meter told me I didn't need them. [yeah, yeah, there's highlights and all that mumbo-jumbo about how films can be
analyzed based on lighting and crap... I think if the effect is anything but subliminal, and you have to evaluate what the
lighting and composition means, that also means you know you're watching a movie. Isn't the goal of a good filmmaker to do
the exact opposite?] So, having two extra people, in addition to the supervisor, Richie's mom, we had
three extras who got to be in the background. Nikolay and Richie were having fun pretending to sell bootleg ticket stubs at
their table, while Mrs. Davis did her crosswords behind Kevin and Judy; in several shots, I had Richie and Joseph walk in
the background. Being too lazy to read my depth-of-field chart, I can only expect them to be out-of-focus, but you never know. Ah, it'll be fun anyway, just so long as the film rolls develop properly and the
footage comes out great. But I'm extremely exhausted and possibly sick- I felt lightheaded throughout the whole shoot and
expected to pass out at any minute. I need a break. 5 November 2007- But still, this really doesn't make me wanna shoot even more film. I've secured
lighting equipment and might end up having to actually use it, although at least now I can push-process if I so want to and
not have to worry about it. But first things first, see what a pushed image looks like. The less equipment I have to deal
with, the better. 3 November 2007- So, I'm doing another 16MM Film Production class because I want access to the equipment
so I can finish my previously incomplete class. Shooting a test roll today with Kevin, I decided to experiment with a little
something known as "push processing", to which underexposure is compensated for by leaving the film in the developing tank
longer. My film teacher advised me not to do it, all under image quality and depth-of-field reasons. Not the one that would
have persuaded me: Financial reasons, yet another reason that one should do his research before pursuing
experiments. While it's already a pain-in-the-ass because film costs $20 a roll (2-and-a-half minutes' worth of raw footage,
100-foot), costs $20 to process a roll, and $10 to ship it back, this push-processing comes at a 400-foot minimum, and costs
$48. Yikes! So I'm really hoping this one comes out with an image unlike the last roll which was our final project and came
up all fogged in the lab. [hence the "incomplete" on the previous class. We all just love film, huh?] On the bright side, Kevin and I did have loads of fun shooting this 100% improvised
film which was only to test out the film stock and to see if I have my focusing and exposure settings done correctly. Now
that this financial blunder has taught us something, we're even more prepared for what should be a Veteran's Day shoot of
a very short film, a PSA titled "a first date". I'll have someone shooting a backup on video, mainly to check for continuity
but also to have something besides a film negative from the shoot, lest something go wrong in the lab *again*. For the first
time, real film lighting will be used, as opposed to all our previous shoots where everything was shot with exactly what was
there. I have two other proposed projects, one titled "Rollin' Rollin' Rollin'" and "Poke
a Pinecone with a Stick", one of which may be shot on 16MM film, and the other on our good ol' friend MiniDV. "'Con'science" has been stuck in an 85% done state, mainly because I still have
no idea how to fix the sound up in some scenes, except to invite people to re-do some of the sound effects. Listening to one
dubbed shot next to the rest of the scene had me in complete horror, and I haven't found the correct way to engineer it to
sound like everything else. Still trying to think of a good trailer for it, too; that film is continuing to haunt me every
day, I know it's not out yet. 5 September 2007- But my brain's fried as of now. I'm gonna be soooooo happy when this movie finally gets released. 4 September 2007- -The AC adapter to my "audio recording machine", that is the old Digital8 camcorder,
is shot. The minute I plug it in, the camera shuts off. With luck, I was able to find a universal battery charger, which seems to pride
itself on being able to charge every camera battery on the planet. While saying nothing on the back, in very small print inside
the charger itself, it lists the battery types. The big surprise happens when you open this hard-plastic case, as three more
adapter-for-the-adapter plates come out, as well as a very small plate, just to make sure every battery in the *universe*
is now covered. About the only thing this doesn't charge is AA. Being the universal charger it is, of course it shouldn't have been too much of
a shock to discover what a living hell fitting in the battery would be. Trying all sorts of orientations, and lots of hard
force, I finally found a configuration that would fit the battery and charge it, which is what it's doing now. More drama to face in the coming weeks. 27 August 2007- I grossly underestimated. While I did do editing work a couple months ago, when
I just started the ADR process, as it turns out the sessions didn't go as perfectly as I thought. While it may have taken
5 minutes at most to shoot one line, and 8 minutes on average to dub it, it wouldn't be unusual for an average shot to take
1-2 hours to synchronize. It's always easier if a whole take is done correctly, but I've found this is only the case with
shorter lines; full sentences have to be broken in fragments as there's always an error somewhere, and in sifting through
10-20 takes per line (sometimes 30), this is very painstaking work. Is it worth it? Absolutely. Nothing beats good production sound, but average-quality ADR is always
better than bad production sound, if only because one is actually comprehensible. I tried to have the actors keep their performances
similar to the original, but it does inevitably take a few points off. But I do think that sound quality standards need to
be heightened for online filmmakers, and that viewers should concentrate on the story rather than scratch their heads asking,
"What did he say?" Alongside this, I'm investigating how to capture better production sound so as
to prevent doing this much re-recording again. My current answer is that, since I really don't feel a use for an HD camera,
I'll instead invest in wireless mics and one of those digital multitrack recorders. Although I might be comfy just making a few more of them silent pictures. 18 August 2007- Aniket decided on a "final project" for his Oleander Productions: "Checkmate",
about a disgraced chess champion who plays a game that interacts with his own life. Initially reluctant to have me involved
due to my "control freak" nature, I agreed to simply take up an acting position. I took up the lead role and agreed that he
would make all the behind-the-camera decisions including angles. What this leads to is that I get to experience how awful
my acting is, but also a great learning experience- It also has the added advantage of me bringing in all the camera equipment to and
from the set, but upon coming home, I don't have to do anything else! Not being a main creative input in a project does have
its advantages. On one frustrating shoot, he did understand my troubles on the set of "'Con'science",
when it came around to quality control. While most were objecting to the multiple takes he demanded, I sat there in agreement.
A good director isn't necessarily one who is easiest on his cast, but one who outputs quality product. Again, "good enough"
isn't a good enough standard, and it isn't determined by how many takes are done, but if the right one has. Today, I took a couple of friends to see "Once", my favorite film of the year thus
far- it still is, having seen it a second time, and I did grab a couple of filmmaking lessons. I was initially worried about
their reaction, given the shaky camerawork and editing; then I remembered that both of them, and many other people, have endured
class projects and even liked some. Following the rock-steady tripod rules of cinema is a wise choice, but if you have a film
just as great (and uplifting) as "Once"- and the sound is great and clear enough- audiences will ultimately forgive technical
errors and side with the film itself. It's also a look at how those HDV cameras look. There are very noticeable compression
artifacts, in a couple of indoor scenes- the shading on an actress' face is almost completely pixellated, and a wall in a
later shot has a "rainbow" effect not unlike GIF images, in which you could trace lines over where the shading gets darker.
Since the focus of the shot is on other things, it's never traumatic (although if this ever hits Blu-ray, I can imagine numerous
complaints from reviewers). Color depth is flat like DV, but HD-like sharpness is evident when you look at details like hair.
So, no, what I've seen so far is not professional-quality; it looks sharper than DV but with more compression artifacts, and
it doesn't look as blurry on the big screen. [personally, I think if done right, DV can look excellent, but most don't think
so] As for the sound- the songs are excellent. In terms of stereo and surround effects,
the only point I ever heard the rear speakers was during the opening Fox fanfare. There is a mildly noticeable stereo effect
for some crowd scenes, but for the most part, it's proudly mono. When you really take a look at most of the films we see in
stereo- and the pop music we listen to, when putting on headphones- it's really a joke, a gimmick just to show people how
many speakers you have. At one point it might have been about placement, but now it's a name you plaster to satisfy technophiles
and people who want to show off their setup to their neighbors. After contemplating how to record ambient tone in surround sound, I decided that
"'Con'science", in the stereo world of DVD releases, will stay mono. In planning camera angles and editing, I wanted no attention
whatsoever directed towards anything but the script and the performances reading it, and stereo/surround effects would only
distract and become gimmicky. Yes, it's all supposed to make things sound more "realistic" as it gives you a
sense of location. Surround sound is cool and even improves on the moviegoing experience, but it seems compulsory and so unnecessary.
How many times have you looked towards the back of a movie theater because of something you heard from the speakers? For every
"Children of Men" we have which places us in the war zone and has us ducking from bullets, we have mixing disasters like "Happy
Feet" and "Interview", which pan dialogue over to the side speakers (which sounds like it's off the screen), add too much
background sound for the context of the scene, or bounces individual notes of background music to different speakers like
a tennis ball. [on that note: Why do people complain when something is not in stereo, and then
hand one ear of their headphones to their friends? If it was mono, they'd both hear the same thing.] Online, viral video services host in mono anyway, but if I ever do stereo films,
it will likely be recorded with real stereo and surround microphone techniques. Notice, with most of our pop music, that every
instrument and vocal tends to be given their own mono track. It's all mixed and panned together; if we're lucky, they'll add
in echo to pan it out. If you're wearing headphones, you'll be unlucky when that background guitar is playing solo in your
right ear. If the instruments aren't properly balanced, the vocals that were once in the center might be balanced by your
brain more to a side. Now, notice how this never is a problem in live albums, where everyone echoes into each others' mic.
Combined with the audience, live helps me understand the purpose of stereo sound (try a track on Sarah McLachlain's "Mirrorball",
and close your eyes. Is that bliss or what?). For most pop music, give me a mono version; it'll be easier on the ears.
10 July 2007- This time, I'm actually getting stuff done, which has a much higher chance of seeing
the light of day. More within the past few days than anything else, I've resumed ADR work on "'Con'science" with Sean and
Mike, after a few demoralizing sessions with actors for secondary characters, who took a while to dub. Sean dubbed remarkably fast, and we were able to finish 22 lines in two sessions
and a grand total of 2-and-a-half hours... most of which replicated the original production sound delivery and synchronization.
Right there, I was motivated to work on this film again, after weeks of sitting around and thinking I should just release
it with production sound... nobody will care anyway, right? After Sean's sessions finished, I started to wonder how Mike's would turn out,
given his occasional difficulty with memorizing lines on-set. I figured since he had the whole week free, we'd need to use
it. As it turns out, within 30 minutes of ADR, we were both shocked at how fast it
was going- Mike was probably more shocked than I was. Finishing 29 lines within 4 total work hours, we finally hit upon the
extremely troublesome line- the take I wished we never settled for, that has been there since the first day we ever shot with
Mike and Sean. Mostly by analyzing soundwaves and breaking down syllables, we revised the line to something that would almost
fit lip-sync, although I also had him record takes of a "clean" reading of the original line. Something tells me I'll take
the latter, if synchronization doesn't work on the rewrite anyway. Already been through the nightmare of my rewriting someone else's dialogue. It
was called "Fight Movie 3", and people have developed a newfound wisdom to never put me on a script revisions job. Kevin is busy making rewrites on "Productivity", and this time, it's bulkier and
more ambitious than ever. Personally, I think we should wait until we can shoot the very first draft, which I thought was
fine as a short action flick, with the appropriate amount of money. Given the intensive care required in constructing the
action and the locations needed, both versions would cost the same. The suggestion he's giving me in reaching locations we
couldn't otherwise grab didn't fit well with me- that is, greenscreening actors into a SOURCE-mapped background. Yes. SOURCE. The engine for "Half-Life 2". I'd prefer to just spend the money instead
of releasing a prototype movie like "The Last Fight Movie in the Universe", whose gaping continuity errors make it seem more
like an idea than an actual film. In the meantime, I've been toying around with another method to combat writer's
block: place already-established characters in the same location and watch the fireworks. Then I remembered the script I've
been working on-and-off for almost four years, with characters I more than know. I don't think I'm going to use the plot I
established, as I currently have problems with it; on the other hand, I've created detailed characters that I could use for
just that purpose. Given how much I've lost my morale due to the mutiny-on-the-set climate that was
"ZOMBIS!!!"- which I will finish, but during the school year (people have a funny way of being more available when they're
not freed up, and it ensures I don't work on that stressful project on consecutive days)- I want to do a project that has
a small cast list and actors I can ensure are available. I'll see how it turns out, but I don't expect anything other than
"'Con'science" to be finished this summer. I'll try to cut a new trailer, and the final product is projected to be released
around August-September (this year). 17 June 2007- First, Aniket's film "Leviathan", which hasn't been given an online release beyond
a poorly-hosted download. There's a reason for that, and that is- yes, you guessed it- bad sound. Analyzing it, I think I'd
lower my standards a little bit and ADR just one or two lines due to the age of the film, and the fact that people just want
to see it. Background noise and heavy bass levels inside our frequent set of the clubhouse make many segments impossible to
hear. None of us are planning on taking the film anywhere besides the internet and a possible DVD release. The second, is that "A Fistful of Dollars" and "For a Few Dollars More" have finally
been given Special Edition DVDs in the US. I just watched "Fistful" for the first time in years, and decided to watch it with
the original mono mix. The new 5.1 mix reportedly contains new foley so as to support modern sound systems, a technique often
criticized by purists. To my surprise, not only is the film not the masterpiece we thought it was (certainly
not as great as we thought it was when we made "Fight Movie 3"... then again, we thought that one was great, too), but the
sound editing is atrocious! The best I can say is that nearly every syllable of dialogue is comprehensible, provided you don't
look at the characters' mouths. With no atmosphere except a house fire scene and Ennio Morricone's unusually-bad musical score,
you can always tell this film's been dubbed. Only the "essential" sound effects are in- basically limited to horses, gunfire,
explosions and some footsteps. At a confusing dinner conversation, you realize the importance of including subtler sounds
like people eating or climbing out of their seats. New foley, even if to record in mono again, would only be an improvement on the
sound for "Dollars". I'm hoping that's what they did. On the "masterpiece" aspect... watch the film with an open mind, and you'll see
it never confuses itself as such. "A Fistful of Dollars" knows it's just a popcorn flick, and does a fairly decent job at
it. With competent sound, it should work just fine, but until then, the best way to view it is to mute and watch with closed-captions. Both serve as good lessons in sound design ("Leviathan" could be replaced with
any indie film you've seen recently (online or not) with nothing but bad production sound), and why it's needed. There's time
to both edit ADR and start extra foley work on "'Con'science". 14 June 2007- If anything, I can use that technique for my next DV project and make sharper images,
or my last roll of 16mm film that I have. We also managed to (hopefully complete) ADR for one of our actors; I've only tested
one of the lines, and as I found out, we forgot to dub one of the lines! To my relief, in checking the original production
sound, that specific one was in little need of dubbing. With my ADR setup, which involved recording sound via microphone hooked
to camcorder, which shot the original clip on the computer monitor, I was able to preview synchronization before I wasted
any time (or space) uploading it! Before I wasn't so warm to the idea of using a camcorder as an audio recorder, but now I
think it has its benefits! Another actor who was there said that he could do ADR today, but due to work obligations,
e-mailed me late last night and said he couldn't do it. Well, I guess that leaves me more time to get back to my Netflix,
and Foley work for "'Con'science". 12 June 2007- In my 16mm class, I was braced for failure, as I'm still going through a traumatic
writer's block phase. The problem isn't that I don't have ideas. My problem is that I have many ideas and not a plot for any
one of them. My only remaining choice was to hop on to another project. As it turns out, I'm possibly in two projects... and I still have another roll
of film if I quickly find myself with an idea for a short 1-minute indoor project. A few months ago, I hopped on to a project
and shot my first overdose scene. Now, I might possibly be shooting my first slasher pic. The second should be even more fun, and is my "primary" project. One of my classmates
who I participated with during the Foley exercise was also stuck on a project, and we brainstormed a film that might require
some knowledge of the craft, but it shows contempt neither for the audience or film experts. I think the only group it could
possibly infuriate is the teachers. We do have a long, long title for it, but I'll refer to it as "The Ultimate B.S. Movie",
where we'll shoot on location in a train, and in San Francisco. Getting the film processed, I'll have the whole next week
to dub in a soundtrack. Two dubbing jobs at once... this should be f-u-n. * * * I would also like to report some sad news from AMF Productions (www.amfproductions.com), a group of Fresno filmmakers who have inspired us on occasion. Fortunately, we
can still plug "SUPERHEROES" and "The Magical Thugtastic Time-Traveling Jug", but they now only exist in the Quicktime download
files. Its webmaster, Bryan Harley, recently went through a traumatic hard-drive crash, destroying the masters for nearly
every single one of his films (save his "Diet Coke Parody" and the light, delightful "The Dingle"). As it turns out, he also used the same MiniDV tapes, recording over them through
the years. If you do that, make sure you make plenty of data backups- personally, I think it's worth the money to keep buying
more tape. When you're starting out, you might not value your raw footage and think DVD is the best thing on the planet, but
in a few years that's bound to change. 7 June 2007- Foley and dubbing in a recording studio- at least, with the fancy-pants equipment
they have there- is a lot harder than the ADR I do on my own home computer. It's just time-consuming with my home unit of
camcorders, DVD players, and then synchronizing the sound and picking the best take. In the recording studio at De Anza, it's
done real-time, and is even more painstaking work. We didn't even bother getting the lip-sync correctly, opting for a comical
and poorly-made dub. After spending six-and-a-half hours in that studio, we were finally free. Now off
to home to watch "'Con'science", which I was dreading. In the editing room, I find I'm bored after watching any select 9 minutes. But the rendered DVD worked differently. It felt a few minutes shorter than its
46-minute runtime, and performances I thought were going to destroy the picture were in fact even better than the scenes stand-alone
as there's context involved. My biggest surprise was that half the stuttering worked- but that's not gonna stop me from getting
rid of it in ADR. The next day, Richie, Jessica and I time-shifted our first screening of the film so it would be earlier. Now that we all recognized that this picture didn't really need to be salvaged,
each of us did have pointers as to what should be fixed (and I deliberately left some bad edits to get a more involved critique).
Jessica, now having been satisfied that all the scenes were filmed before it was too late, agreed that one problematic scene
should be reshot. Just to find *one day* when Jessica, Sean and Mike (and the location) are available, get it done, and the
rest should be fine. Viewing this on Richie's big widescreen TV made me realize that using autofocus
then switching to manual wasn't the best idea- my camcorder's monitor didn't tell me everything, and in some shots, the background
objects are actually sharper than the foreground, however subtle that sharpness is. The ones I configured manually looked
great, and that's a lesson I should only have to learn once. [well, due to the complexity of the project, I'm still using autofocus on "ZOMBIS!!!",
but that was part of my idea for that project's handheld cinematography] We then looked up some very old films of ours online. "Fury of the Blade", "Fight
Movie II", "The Last Fight Movie in the Universe", the 2002 "ZOMBI!!!"... and then the original "Code of 'Con'duct", which
our group regarded as the very best. For the first time, though, it looks *extremely* amateurish. Oh yes, and get an external microphone for your camcorder- a shotgun will do. Your
camera's on-board mic tends to make a certain sound that ends up being nauseating after a while. Time for a long post-production period... and perhaps getting back to "ZOMBIS!!!",
which I have to reshoot a couple of scenes due to the fact that *someone* cut all his hair off. Should be illegal, I tell
ya, illegal! 2007 June 3- The last scenes- which, ironically, were the first chronologically- were directed
entirely by me, though filming was delayed by a war veteran who stepped off a bus and randomly started talking to us. I didn't
want to be rude, so despite the obvious impatience all of us were having with his rambling about time travel (the whole time
I was expecting him to encourage military recruitment), we all stayed for the full 45 minutes. It was obvious he didn't catch
our disinterest, but despite the delays I think it decreased tension significantly during filming, as we were now crunched
for time. Jessica gave me a list of locations to film the scenes, which were supposed to
be at a restaurant. The first one I had in mind was Corner Cafe, where I was going to film the doomed "Broadway Syndrome:
a pilot". But as it turns out, that place is now closed and occupied by a very un-restaurant-like business. So her suggested
places were Le Boulanger and the picnic tables at an elementary school. While I didn't tell her personally, I did mention to the cast that I would not
have filming if the elementary school's picnic tables didn't look enough like a restaurant to me. Jessica is very concerned
about getting this done, but I'm far more concerned about getting it done well. On the stage, you can get away with lots of
pretending with the sets, but on film, you have to get something that approximates the authentic look very well for the audience
to suspend disbelief... or state quite blatantly and early on that it's stylized. The latter wouldn't have worked for "'Con'science";
especially as our opening scenes, nobody would take it seriously. Fortunately, we didn't even have to visit that place, as Le Boulanger allowed us
to film on the condition that we didn't hog every table outside. Fine by us- we only needed at most three tables at once per
shot, though I did move around through the scenes. New to acting is our restaurant manager, and it was obvious that he had problems
with line memorization, so there were plenty of breaks. I eventually ditched the popular "3-2-1 action" countdown and just
started takes with "Go". I advise doing this with nonprofessional actors, and don't forget to shoot plenty of preroll before
doing so. The takes were without any stutters whatsoever, and the performance was fine. Due to loud car noise, these scenes need to be almost entirely ADR'd, something
I opted to do very early in the shoot. The production sound is clear enough for the actors to replicate their performances,
though, so it shouldn't be too much of a problem. Filming proceeded much quicker due to far less on-set tension and only one
creative ego behind the camera. I revised Jessica's and Richie's original script, in which there were plenty of big SAT words,
so that one could actually say these lines out loud, although I kept a few of them in as I knew they'd get upset if I completely
deleted them. Sean didn't like me telling him this, as he had to say those words, but he nailed them on the first takes. Shooting wrapped just as the restaurant closed, though I still have a long ways
to go in post-production. There is a rough cut completed, and it runs 46 minutes (45 excluding end credits), easily making
this our longest project. Jessica wants Aniket to compose an original musical score, and in addition to my own insistence
on good sound editing, color-timing and reframing, this makes this our most ambitious until I start shooting "ZOMBIS!!!" again...
and get it finished.
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